W trakcie gry wywołaj konsolę, wciskając tyldę [~] i wpisz kody:
PKGOD – GodMode
PKDEMON – Demon morph
PKWEAKENEMIES – Wróg ma 1 hp
PKALWAYSGIB – Excessive gibbage
WEAPONSPECULAR 1/0 – Weapon specular
PKWEAPONS – Wszystkie bronie
PKAMMO – Amunicja
PKHEALTH – Energia
PKPOWER – Energia + Amunicja
PKGOLD – Dużo złota
PKHASTE – Haste
PKWEAPONMODIFIER – Weapon modifier mode
PKKEEPDECALS – Decals will never disappear mode
PKKEEPBODIES – Ciała nie znikają
nowe kody:
Effect | Code |
---|---|
pełno amunicji | pkammo |
Pełno zdrowia i amunicji | pkpower |
Wszystkie bronie | pkweapons |
Ekstra złoto | pkgold |
Ciała nie znikają | pkkeepbodies |
Ciała znikają | pkkeepdecals |
Toggle demon morph | pkdemon |
Toggle weak enemies | pkweakenemies |
Toggle excessive gibs | pkalwaysgib |
Toggle God mode | pkgod |
Toggle haste | pkhaste |
Toggle weapon modifier mode | pkweaponmodifier |
Toggle weapon specular | weaponspecular <0 or 1> |
Change crosshair | crosshair <1-32> |
Change player name | name <nickname> |
Set field of view (zoom) | fov <0-255> |
Set HUD size | hudsize <0-3> |
Set mouse sensitivity | msensitivity <0-200> |
Set multi-player frag limit | fraglimit <number> |
Set multi-player time limit | timelimit <number> |
Show position in level | pos |
Toggle smooth mouse | msmooth <0 or 1> |
Toggle weapon rendering | showweapon <0 or 1> |
Change maximum UDP packet size, as multi-player admin | maxpacketsize <20-1400> |
Change setting for actions send per ms, as multi-player admin | actionsendperiod <number> |
Change team in multi-player mode | team <1 or 2> |
Changes settings for my player synchro, as multi-player admin | updateparams_myplayer |
Changes settings for physics items synchro, as multi-player admin | updateparams_physicsitems |
Changes settings for player synchro, as multi-player admin | updateparams_players |
Changes settings for projectiles synchro, as multi-player admin | updateparams_projectiles |
Exit game to desktop | exit |
Load map in multi-player mode | map <map name> |
Quit game to desktop | quit |
Show channel packet stats, as multi-player admin | netstats |
Tell everyone that you are not ready in multi-player mode | notready |
Tell everyone that you want to break match in multi-player mode | break |
Toggle camera interpolation for multi-player clients | camerainterpolation <0 or 1> |
Toggle player movement prediction | playerprediction <0 or 1> |
Toggle running speedmeter | speedmeter <0 or 1> |
Benchmarking test in single player1 | benchmark C5L1 |
FPS display in single player1 | showfps <0 or 1> |
Kick player from server, as multi-player admin1 | kick <name> |
Kick and ban player from server, as multi-player admin1 | bankick <name> |
Set max number of players on server, as multi-player admin1 | maxplayers <value> |
Set max number of spectators on server, as multi-player admin1 |
maxspectators <value> |
Toggle power-up dropping after map change, as multi-player admin1 |
powerupdrop <0 or 1> |
Toggle power-ups, as multi-player admin1 | powerups <0 or 1> |
Toggle weapons stay if collected, as multi-player admin1 | weaponsstay <0 or 1> |
Toggle damage to teammates, as multi-player admin1 | teamdamage <0 or 1> |
Toggle bunny hopping, as multi-player admin1 | allowbunnyhopping <0 or 1> |
Toggle bright player skins, as multi-player admin1 | allowbrightskins <0 or 1> |
Toggle forward rocket jump, as multi-player admin1 | allowforwardrj <0 or 1> |
Change game mode on server, as multi-player admin1 | gamemode <ffa/tdm/pcf/tlb/voosh> |
Reload current map, as multi-player admin1 | reloadmap |
Toggle spectator mode for multi-player clients1 | spectator <0 or 1> |
Startsvoting for multi-player clients; for example callvote maxplayers 21 |
callvote <command command_params> |
Agree or not agree to callvote for multi-player clients1 | vote <yes or no> |
Play indicated movie file for multi-player clients1 | demoplay <filename> |
Record indicated movie file for multi-player clients1 | demorecord <filename> |
Stop playback of current demo for multi-player clients1 | demostop |
Player commits suicide for multi-player clients1 | kill |
Connect to specified server for multi-player clients1 | connect <ip[:port]> |
disables/enables client prediction in multi-player mode1 | prediction <0 or 1> |
Latency in milliseconds, can be negative, in multi-player mode1 | pushlatency <value> |
Set number of milliseconds to pass between sending your action packets to server in multi-player mode1 |
actionsendperiod <value> |
Show network info from the start of the connection in multi-player mode1 |
netstats overall |
Show help for the command in multi-player mode1 | netstats help |
Unknown | pkcards |
Unknown | join |
Unknown | rot |
Unknown | ready |
Unknown | demo |
Unknown | stresstest |
Unknown | server |
1. Requires v.1.15 patch.
Nazwy map:
- DM_Fragenstein
- DM_Illuminati
- DM_Mine
- DM_Psycho
- DM_Sacred
- DM_Unseen
- DMPCF_Tower
- DMPCF_Warehouse
- DM_Cursed (requires v1.15 patch)